<?xml version="1.0" encoding="UTF-8"?>
<!-- generator="wordpress/2.3.3" -->
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	>

<channel>
	<title>Digital Orchestra League</title>
	<link>http://www.digitalorchestraleague.com</link>
	<description>Advancing the Art of Digital Orchestral Music</description>
	<pubDate>Thu, 05 Jun 2008 18:42:04 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.3.3</generator>
	<language>en</language>
			<item>
		<title>Digital Orchestras: A Sign of the Times?</title>
		<link>http://www.digitalorchestraleague.com/2008/06/05/digital-orchestras-a-sign-of-the-times/</link>
		<comments>http://www.digitalorchestraleague.com/2008/06/05/digital-orchestras-a-sign-of-the-times/#comments</comments>
		<pubDate>Thu, 05 Jun 2008 18:42:04 +0000</pubDate>
		<dc:creator>Paul Henry Smith</dc:creator>
		
		<category><![CDATA[In the Media]]></category>

		<guid isPermaLink="false">http://www.digitalorchestraleague.com/2008/06/05/digital-orchestras-a-sign-of-the-times/</guid>
		<description><![CDATA[David Pogue, technology reviewer at The New York Times, writes about questions he has about musical training in the world where digital instruments are becoming ubiquitous.
]]></description>
			<content:encoded><![CDATA[<p>David Pogue, technology reviewer at The New York Times, writes about questions he has about musical training in the world where digital instruments are becoming ubiquitous.</p>
<p> <a href="http://www.digitalorchestraleague.com/2008/06/05/digital-orchestras-a-sign-of-the-times/#more-42" class="more-link">(more&#8230;)</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.digitalorchestraleague.com/2008/06/05/digital-orchestras-a-sign-of-the-times/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Beamz toy reviewed in USA Today</title>
		<link>http://www.digitalorchestraleague.com/2008/04/24/beamz-toy-reviewed-in-usa-today/</link>
		<comments>http://www.digitalorchestraleague.com/2008/04/24/beamz-toy-reviewed-in-usa-today/#comments</comments>
		<pubDate>Thu, 24 Apr 2008 11:07:24 +0000</pubDate>
		<dc:creator>Paul Henry Smith</dc:creator>
		
		<category><![CDATA[Technology]]></category>

		<category><![CDATA[musical toys]]></category>

		<category><![CDATA[reviews]]></category>

		<guid isPermaLink="false">http://www.digitalorchestraleague.com/2008/04/24/beamz-toy-reviewed-in-usa-today/</guid>
		<description><![CDATA[Beamz, the musical toy where sounds can be turned on and off by blocking laser beams, is reviewed here.
]]></description>
			<content:encoded><![CDATA[<p>Beamz, the musical toy where sounds can be turned on and off by blocking laser beams, is reviewed <a href="http://www.usatoday.com/money/media/2008-04-23-beamz-music-laser_N.htm">here</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.digitalorchestraleague.com/2008/04/24/beamz-toy-reviewed-in-usa-today/feed/</wfw:commentRss>
		</item>
		<item>
		<title>The Harmony of Life (music applications for living)</title>
		<link>http://www.digitalorchestraleague.com/2008/01/08/the-harmony-of-life-music-applications-for-living/</link>
		<comments>http://www.digitalorchestraleague.com/2008/01/08/the-harmony-of-life-music-applications-for-living/#comments</comments>
		<pubDate>Tue, 08 Jan 2008 16:09:53 +0000</pubDate>
		<dc:creator>Kerwin Young</dc:creator>
		
		<category><![CDATA[Philosophy and Aesthetics]]></category>

		<guid isPermaLink="false">http://www.digitalorchestraleague.com/2008/01/08/the-harmony-of-life-music-applications-for-living/</guid>
		<description><![CDATA[When life situations are unfavorable, and the song is over-played and has become outdated, that is the time to re-harmonize the situation.  Re-structure the environment; change the texture and view of that which has become distasteful, unpleasant and overtly unbearable.  What I&#8217;m saying here, in case your brain happens to function at a [...]]]></description>
			<content:encoded><![CDATA[<p>When life situations are unfavorable, and the song is over-played and has become outdated, that is the time to re-harmonize the situation.  Re-structure the environment; change the texture and view of that which has become distasteful, unpleasant and overtly unbearable.  What I&#8217;m saying here, in case your brain happens to function at a low/slow capacity, is that you must regroup and restructure your surroundings; change your associations and habits.  Start again.</p>
<p> <a href="http://www.digitalorchestraleague.com/2008/01/08/the-harmony-of-life-music-applications-for-living/#more-39" class="more-link">(more&#8230;)</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.digitalorchestraleague.com/2008/01/08/the-harmony-of-life-music-applications-for-living/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Reader&#8217;s letter in the Wall Street Journal</title>
		<link>http://www.digitalorchestraleague.com/2007/05/09/theres-nothing-like-a-real-musician/</link>
		<comments>http://www.digitalorchestraleague.com/2007/05/09/theres-nothing-like-a-real-musician/#comments</comments>
		<pubDate>Wed, 09 May 2007 12:40:40 +0000</pubDate>
		<dc:creator>Paul Henry Smith</dc:creator>
		
		<category><![CDATA[In the Media]]></category>

		<category><![CDATA[Subjects and Issues]]></category>

		<guid isPermaLink="false">http://www.digitalorchestraleague.com/2007/05/09/theres-nothing-like-a-real-musician/</guid>
		<description><![CDATA[The Wall Street Journal published a reader&#8217;s letter responding to an article about the Digital Orchestra League.  Read it and my response here.
]]></description>
			<content:encoded><![CDATA[<p>The Wall Street Journal published a reader&#8217;s letter responding to an article about the Digital Orchestra League.  Read it and my response here.</p>
<p> <a href="http://www.digitalorchestraleague.com/2007/05/09/theres-nothing-like-a-real-musician/#more-24" class="more-link">(more&#8230;)</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.digitalorchestraleague.com/2007/05/09/theres-nothing-like-a-real-musician/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Wii Baton Test</title>
		<link>http://www.digitalorchestraleague.com/2007/04/29/wii-baton-test-video/</link>
		<comments>http://www.digitalorchestraleague.com/2007/04/29/wii-baton-test-video/#comments</comments>
		<pubDate>Sun, 29 Apr 2007 20:52:21 +0000</pubDate>
		<dc:creator>Paul Henry Smith</dc:creator>
		
		<category><![CDATA[Shop Talk]]></category>

		<category><![CDATA[Video]]></category>

		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://www.digitalorchestraleague.com/2007/04/29/wii-baton-test-video/</guid>
		<description><![CDATA[Here is a video test of the Wii controlling sample selection in Logic.



Unlike the Nintendo conductor game, this system uses acceleration and orientation data to control the Mac&#8217;s selection of string sounds in real time. In other words, for example, when I make large gestures, samples of musicians playing loudly are used. In addition to [...]]]></description>
			<content:encoded><![CDATA[<p>Here is a video test of the Wii controlling sample selection in Logic.</p>
<p><object width="425" height="350">
<param name="movie" value="http://www.youtube.com/v/MjK6w_68_w8"></param>
<param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/MjK6w_68_w8" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object></p>
<p>Unlike the Nintendo conductor game, this system uses acceleration and orientation data to control the Mac&#8217;s selection of string sounds in real time. In other words, for example, when I make large gestures, samples of musicians playing loudly are used. In addition to controlling the volume of the sounds, the timbre of particular sounds is determined by dynamically selecting the sounds the musicians originally played.</p>
<p><!--nevermore--></p>
]]></content:encoded>
			<wfw:commentRss>http://www.digitalorchestraleague.com/2007/04/29/wii-baton-test-video/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Examples</title>
		<link>http://www.digitalorchestraleague.com/2007/04/05/examples/</link>
		<comments>http://www.digitalorchestraleague.com/2007/04/05/examples/#comments</comments>
		<pubDate>Thu, 05 Apr 2007 21:21:47 +0000</pubDate>
		<dc:creator>Paul Henry Smith</dc:creator>
		
		<category><![CDATA[Audio]]></category>

		<guid isPermaLink="false">http://www.digitalorchestraleague.com/2007/04/05/listening-examples/</guid>
		<description><![CDATA[Listen to a few of the best digital orchestra recordings:
Beethoven - Symphony No. 7, Allegretto
The Fauxharmonic Orchestra
Brahms - Symphony No. 3, Poco allegretto
Jay Bacal, conductor
Debussy - La Mer - Jeux de vagues
Andrew Blaney, conductor
Vaughan Williams - Variations on a Theme by Thomas Tallis
Jay Bacal, conductor
Heuser - A Screaming Comes Across the Sky
The Fauxharmonic Orchestra
Tuman - [...]]]></description>
			<content:encoded><![CDATA[<p>Listen to a few of the best digital orchestra recordings:</p>
<p><a href="http://www.fauxharmonic.com/music/beethoven_7_2_FINAL_3.mp3">Beethoven - Symphony No. 7, Allegretto</a><br />
The Fauxharmonic Orchestra</p>
<p><a href="http://www.vsl.co.at/admin/downloader.asp?file=/data/Sounds/MP3/Brahms_3rd.mp3">Brahms - Symphony No. 3, Poco allegretto</a><br />
Jay Bacal, conductor</p>
<p><a href="http://www.vsl.co.at/admin/downloader.asp?file=/data/Sounds/MP3/AB_Jeux_de_vagues.mp3">Debussy - La Mer - Jeux de vagues</a><br />
Andrew Blaney, conductor</p>
<p><a href="http://www.vsl.co.at/admin/downloader.asp?file=/data/Sounds/MP3/VI_DEMOS/14_Appassionatas/JB_Fantasia.mp3">Vaughan Williams - Variations on a Theme by Thomas Tallis</a><br />
Jay Bacal, conductor</p>
<p><a href="http://www.fauxharmonic.com/music/Heuser_A_Screaming.mp3">Heuser - A Screaming Comes Across the Sky</a><br />
The Fauxharmonic Orchestra</p>
<p><a href="http://www.fauxharmonic.com/music/Awakening_070226.mp3">Tuman - Awakening</a><br />
The Fauxharmonic Orchestra<br />
<!--nevermore--></p>
]]></content:encoded>
			<wfw:commentRss>http://www.digitalorchestraleague.com/2007/04/05/examples/feed/</wfw:commentRss>
<enclosure url="http://www.fauxharmonic.com/music/Awakening_070226.mp3" length="14778953" type="audio/mpeg" />
<enclosure url="http://www.fauxharmonic.com/music/Heuser_A_Screaming.mp3" length="13721517" type="audio/mpeg" />
<enclosure url="http://www.fauxharmonic.com/music/beethoven_7_2_FINAL_3.mp3" length="16998317" type="audio/mpeg" />
		</item>
		<item>
		<title>What is a Digital Orchestra?</title>
		<link>http://www.digitalorchestraleague.com/2007/04/05/what-is-a-digital-orchestra/</link>
		<comments>http://www.digitalorchestraleague.com/2007/04/05/what-is-a-digital-orchestra/#comments</comments>
		<pubDate>Thu, 05 Apr 2007 20:34:02 +0000</pubDate>
		<dc:creator>Paul Henry Smith</dc:creator>
		
		<category><![CDATA[Subjects and Issues]]></category>

		<guid isPermaLink="false">http://www.digitalorchestraleague.com/2007/04/05/what-is-a-digital-orchestra/</guid>
		<description><![CDATA[A digital orchestra is the use of digital technology by musicians to produce or perform orchestral music.  
Some digital orchestras, like the Princeton Laptop Orchestra, involve groups of musicians on a stage, playing digital instruments.  
Others, like The Fauxharmonic Orchestra, produce recorded music in a studio.  
And some digital orchestras, like those [...]]]></description>
			<content:encoded><![CDATA[<p>A digital orchestra is the use of digital technology by musicians to produce or perform orchestral music.  </p>
<p>Some digital orchestras, like the <a href="http://plork.cs.princeton.edu/">Princeton Laptop Orchestra</a>, involve groups of musicians on a stage, playing digital instruments.  </p>
<p>Others, like <a href="http://www.fauxharmonic.com">The Fauxharmonic Orchestra</a>, produce recorded music in a studio.  </p>
<p>And some digital orchestras, like those produced by <a href="http://www.immersionmusic.org">Immersion Music</a>, live in museum exhibit spaces offering visitors a hands-on conducting experience, complete with a motion-sensing baton and video. </p>
<p>Most people have already heard music played by a digital orchestra, although they probably do not realize it.  Almost any orchestral music you hear on television commercials, for example, or on children&#8217;s television programming is played on a digital orchestra.  And, increasingly common is the presence of a digital orchestra in film soundtracks, often mixed seamlessly with separate recordings of live musicians.  Many musical theater productions also augment their pit orchestras with digital orchestral instruments.</p>
<p>The purpose of this site is to bring together various researchers, musicians, composers and conductors to more easily collaborate on projects that advance the art of digital orchestra music.</p>
<p><strong>What&#8217;s the difference between &#8220;Virtual Orchestra&#8221;  &#8220;Digital Orchestra?&#8221;</strong></p>
<p>A virtual orchestra is simply another (older) term for digital orchestra.  We prefer &#8220;digital orchestra&#8221; because not all activities in this realm aim to replicate an orchestra, although that is certainly a major part of the current aesthetic movement in digital musical practice.  Virtual orchestra could also be some sort of musical ensemble made entirely of traditional performers using no digital technology.  A string quartet plus a few wind players could be considered a &#8220;virtual orchestra.&#8221;  So, to be a bit more precise, we use the term &#8220;digital orchestra.&#8221;</p>
<p><strong>Some historical context</strong></p>
<p>The replication of the orchestra should be thought of here not as verbatim, unthinking copying, but as something more akin to genetic mutation.  We want to start with what is arguably one of humanity&#8217;s greatest musical accomplishments (the symphony orchestra) and extend it.  Spur it forward with as-yet-untapped opportunities digital instruments offer.  For example, the loudest sounds (think stadium rock) and the quietest can all be produced in this medium.  This range of possibility is only now beginning to be explored in the orchestral medium.  </p>
<p>Thus, when understood in the larger context of musical history, digital orchestras are not a radical departure, but simply a next evolutionary step in a 400-year-old process of expanding the palette of instrumental music. </p>
<p>For nearly sixty years this technology has been embraced in new music circles where the inventiveness and imaginations of composers have already gone beyond what traditional orchestras can offer.  Now, almost as a &#8220;trickle-down&#8221; dividend, the descendants of tools and techniques forged in labs and concert halls since 1948 are now being employed in the performance of any instrumental or orchestral music, no matter in what year it&#8217;s composer may have died. </p>
<p><!--nevermore--></p>
]]></content:encoded>
			<wfw:commentRss>http://www.digitalorchestraleague.com/2007/04/05/what-is-a-digital-orchestra/feed/</wfw:commentRss>
		</item>
		<item>
		<title>How is it Done?</title>
		<link>http://www.digitalorchestraleague.com/2007/04/05/how-is-it-done/</link>
		<comments>http://www.digitalorchestraleague.com/2007/04/05/how-is-it-done/#comments</comments>
		<pubDate>Thu, 05 Apr 2007 19:39:08 +0000</pubDate>
		<dc:creator>Paul Henry Smith</dc:creator>
		
		<category><![CDATA[Performance Practice]]></category>

		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://www.digitalorchestraleague.com/2007/04/05/how-is-it-done/</guid>
		<description><![CDATA[Simply put, digital orchestra music is produced on a computer.  Like the production of any recorded music, the computer is involved in the mastering and mixing process.  But unlike other recordings, the computer is also the instrument on which the music is played.
]]></description>
			<content:encoded><![CDATA[<p>Simply put, digital orchestra music is produced on a computer.  Like the production of any recorded music, the computer is involved in the mastering and mixing process.  But unlike other recordings, the computer is also the instrument on which the music is played.</p>
<p> <a href="http://www.digitalorchestraleague.com/2007/04/05/how-is-it-done/#more-17" class="more-link">(more&#8230;)</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.digitalorchestraleague.com/2007/04/05/how-is-it-done/feed/</wfw:commentRss>
		</item>
	</channel>
</rss>
